Mordheim is a tabletop skirmish wargame published by Games Workshop in 1999. It is a variant of the company's Warhammer Fantasy game, played at the scale of small warbands rather than massed armies. The rules were written by Alessio Cavatore, Tuomas Pirinen and Rick Priestley. Beyond the basic skirmish game, Mordheim adds a campaign system in which warbands gain experience and equipment as the campaign progresses, much as characters do in role-playing games. The setting is a civil war in the Empire in Imperial Year 1999, about 500 years before the present day of the Warhammer Fantasy timeline. A comet destroyed the city of Mordheim and scattered a material called wyrdstone through the ruins, and mercenary warbands from across the Warhammer world fight one another for it. The 1999 rulebook introduced warbands including human mercenaries from Reikland, Middenheim and Marienburg, a cult of the possessed, witch hunters, the sisters of Sigmar, the undead and skaven. A Mordheim Annual in 2002 added orcs and goblins, dwarf treasure hunters, high elves and Kislev. A computer adaptation, Mordheim: City of the Damned, was released for personal computers in November 2015 and for consoles in October 2016.
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Lead sentence
Mordheim is a tabletop game published by Games Workshop in 1999.
Lead, publication year
Mordheim is a tabletop game published by Games Workshop in 1999.
Derived From: Warhammer (game), Lead, second sentence
It is a variant of the company's Warhammer Fantasy game set on a warband or "skirmish" scale.
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