Tsuro is a tile-laying board game designed by Tom McMurchie and first published in the United States in 2004, in which players take turns placing square tiles printed with curved path segments to extend a network of lines across a shared grid, moving a personal marker stone along whichever path it lands on as tiles are added. A player is eliminated once their marker's path runs off the edge of the board or collides with another player's marker, so a large part of the game's strategy lies in choosing tiles that steer an opponent's path toward the edge while keeping one's own path safely contained within the grid. The last marker remaining on the board wins, and because every tile placement affects the paths of every marker touching that tile's edges, Tsuro is often described as a lighter, faster-playing entry point into the modern hobby tile-laying genre, playable by both children and adults in a single sitting.
Facts
Playing Time Band Playing Time PublisherEnigma (Bergsala Enigma) 2 Game Category Game Category Game Mechanic Game MechanicNetwork and Route Building 2 Game Mechanic Game Mechanic Minimum Players Maximum Players Classification
Player CountSmall Group (3-6 Players) 1 Sport
Game Type (category) Connections
Sources
1. Tsuro (Wikipedia)
Introduction
Tsuro is a tile-based board game designed by Tom McMurchie, originally published by WizKids and now published by Calliope Games.
Lead, publication date
Tsuro was first published in the United States in 2004.
Introduction
Player turns consist of placing truchet tiles on the board from the player's hand.
Infobox: playing_time
15 minutes
View the Source2. Tsuro (BoardGameGeek)
- Playing Time: 20
- Designer: Tom McMurchie
- Publisher: 64 Ounce Games
- Publisher: Abysse Corp.
- Publisher: Calliope Games
- Publisher: DV Games
- Publisher: Enigma (Bergsala Enigma)
- Publisher: Flick Game Studio
- Publisher: Kaissa Chess & Games
- Publisher: KOSMOS
- Publisher: Matagot
- Publisher: WizKids (I)
- Game Category: Abstract Strategy
- Game Category: Fantasy
- Game Mechanic: Hand Management
- Game Mechanic: Network and Route Building
- Game Mechanic: Player Elimination
- Game Mechanic: Tile Placement
- Minimum Players: 2
- Maximum Players: 8
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