War in the Pacific: The Campaign Against Imperial Japan, 1941-45 is a board wargame designed by Edward Curran, Jim Dunnigan, Irad B. Hardy and Tom Walczyk, and published by Simulations Publications Inc. in 1978. It is a two-player strategic simulation of the Pacific campaign of the Second World War, rated at one hundred on the publisher's complexity scale, and it comes with a fifty six page rulebook, three thousand two hundred die-cut counters and seven maps totaling eighty eight by one hundred two inches, with graphic design by Redmond A. Simonsen. Gameplay emphasizes logistics and fog-of-war mechanics, with players controlling either Japanese or Allied forces and supply points and bases forming the core strategic element; the game incorporates an innovative partial-intelligence system in which aircraft observations of enemy task forces produce reports of varying accuracy, a feature distinguishing it from other strategic games of its era. The game offers five scenarios ranging from eight to twenty six turns, playable individually or combined into a full campaign game requiring several hundred hours.
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1. War in the Pacific (board game) (Wikipedia)
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War in the Pacific: The Campaign Against Imperial Japan, 1941-45, is a board wargame published by Simulations Publications Inc. (SPI) in 1978 that simulates the Pacific Campaign during World War II. Critics gave the game positive reviews, praising its use of logistics and "fog of war", and its well-written rules.
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