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Victory in the Pacific

Board wargame

Victory in the Pacific is a board wargame published by the Avalon Hill game company in 1977 and designed by Richard Hamblen, simulating the naval war between the United States and Japan across the Pacific Ocean during the Second World War. Built for two players, the game is played across eight turns and typically takes around five hours to complete, with participants directing fleets of surface ships, aircraft carriers, air units and amphibious forces to contest control of sea zones spanning the historical Pacific theater. It draws directly on the mechanics of Avalon Hill's earlier 1976 title War at Sea, adapting that system's zone based naval combat to the specific geography and historical order of battle of the Pacific campaign, making it one of the publisher's more accessible large scale naval wargames of the period.

Facts
Sport
Game Type (category)
Board Game 1
Classification
Player Count
Two-Player 1
Origin Year
1977 1
Sources
1. Victory in the Pacific (Wikipedia)
  • lead paragraph, game-type-category
    Victory in the Pacific (VITP) is a board wargame published by the Avalon Hill game company in 1977 that simulates the War in the Pacific during World War II.
  • Infobox players parameter: 2
  • Infobox: date or years of the game; lead sentence where the year appears
    Victory in the Pacific (VITP) is a board wargame published by the Avalon Hill game company in 1977 that simulates the War in the Pacific during World War II.
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