Tunisia, subtitled The Tunisian Theater of Operations, November 1942 to May 1943, is a two-player board wargame designed and illustrated by Dean Essig and published by The Gamers in 1995. It is the third game in The Gamers' Operational Combat Series and simulates the World War II campaign in North Africa, using two hex-grid maps measuring 22 by 34 inches at a scale of eight kilometers per hex, 780 die-cut counters, forty pages of series-wide rules and twenty-four pages of game-specific rules. Unlike most wargames on the market at the time, Tunisia has no zone-of-control rule. Players begin with few counters and receive major reinforcements as the campaign advances toward mid-1943. The game won the Charles S. Roberts Award for Best World War II Board Game of 1995 and was a finalist for Best Wargaming Graphics of 1995. Multi-Man Publishing revised and republished it as Tunisia II in 2016.
Facts
Sport
Game Type (category) Sources
1. Tunisia (board game) (Wikipedia)
- Infobox date field: 1995
lead paragraph, game-type-category
Tunisia, subtitled "The Tunisian Theater of Operations, November 1942 to May 1943", is a board wargame published by The Gamers in 1995 that is a simulation of the Tunisian campaign during World War II.
View the SourceReader Challenges (0)
No disputes yet. Spotted an error or a better source? Open the first one.
Sign in to dispute this or suggest a correction.
View At A Past Year
Choose a year to see this entry's facts and connections as the atlas records them at that moment: what it held then, what it held instead, and what it had not yet adopted. Choose Present for the current record.