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Sirius (game)

Displacement and Capture Games

Sirius, also known as Galax, is an abstract strategy board game for two players, designed by Martial Tramond and published by Bütehorn Spiele in 1976. Each player sets thirty pieces, ten suns, ten moons and ten stars, in any order on the first three rows of a ten by ten board. On a turn a player moves one piece in any direction onto an empty square or onto an opposing piece it can take under a circular hierarchy in which the sun takes the moon, the moon takes the star and the star takes the sun, much like rock paper scissors. A piece that reaches the far end of the board becomes a Champion, which moves two squares and can take pieces of any type. The winner is the player who captures every opposing piece. Reviewers in Jeux & Stratégie and Science & Vie praised its easy rules and balance, while John Woodwark in Games & Puzzles felt that Champions unbalance play.

Facts
Sport
Game Type (category)
Board Game 1
Game Type (category)
Strategy Game 1
Classification
Player Count
Two-Player 1
Origin Year
1976 1
Sources
1. Sirius (game) (Wikipedia)
  • Lead
    Sirius, or Galax, is an abstract strategy game designed by Martial Tramond and published by Bütehorn Spiele in 1976.
  • Lead [game-type-category]
    on the first three rows of a 10×10 board.
  • Lead [player-count]
    The winner is the player who captures all their opponent's pieces.
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