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Renaissance of Infantry

Modern Conquest and War Games

Renaissance of Infantry, subtitled Tactical Warfare, 1250 A.D. to 1550 A.D., is a board wargame published by Simulations Publications Inc. in 1970. It was designed by Albert A. Nofi with graphics by Redmond A. Simonsen and first appeared as Tactical Game 14, a pull-out game in issue 22 of the magazine Strategy and Tactics in September 1970, before being sold as a boxed set and a flat-pack tray edition. The game sets out to show how infantry gradually overtook cavalry as the dominant arm of medieval armies, and it simulates twenty famous battles including Bannockburn, Crecy, Bicocca and Agincourt. It comes with 500 counters, a paper hex map scaled at 100 metres per hex and a sheet of rules. In 1975 the publisher reworked it as Yeoman, part of the PRESTAGS series of pre-seventeenth century tactical games. Contemporary reviewers praised it as fast and bloody, magazine editors listed it among the top wargames of all time, and it was chosen for the 2007 book Hobby Games: The 100 Best.

Facts
Origin Year
1970 1
Playing Time
240 2
Designer
Albert A. Nofi 2
Publisher
SPI (Simulations Publications, Inc.) 2
Game Category
Medieval 2
Game Category
Renaissance 2
Game Category
Wargame 2
Game Mechanic
Dice Rolling 2
Game Mechanic
Grid Movement 2
Game Mechanic
Hexagon Grid 2
Game Mechanic
Line of Sight 2
Game Mechanic
Movement Points 2
Game Mechanic
Ratio / Combat Results Table 2
Game Mechanic
Scenario / Mission / Campaign Game 2
Game Mechanic
Simulation 2
Game Mechanic
Variable Set-up 2
Minimum Players
1 2
Maximum Players
2 2
Sport
Game Type (category)
Board Game 1
Sources
1. Renaissance of Infantry (Wikipedia)
Lead, publication year
Quote, Lead, publication year
is a board wargame published by Simulations Publications in 1970
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2. Renaissance of Infantry: Tactical Warfare, 1250 A.D-1550 A.D (BoardGameGeek)
  • Playing Time: 240
  • Designer: Albert A. Nofi
  • Publisher: SPI (Simulations Publications, Inc.)
  • Game Category: Medieval
  • Game Category: Renaissance
  • Game Category: Wargame
  • Game Mechanic: Dice Rolling
  • Game Mechanic: Grid Movement
  • Game Mechanic: Hexagon Grid
  • Game Mechanic: Line of Sight
  • Game Mechanic: Movement Points
  • Game Mechanic: Ratio / Combat Results Table
  • Game Mechanic: Scenario / Mission / Campaign Game
  • Game Mechanic: Simulation
  • Game Mechanic: Variable Set-up
  • Minimum Players: 1
  • Maximum Players: 2
View the Source

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