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Knights and Magick

Role-Playing Games

Knights and Magick is a fantasy and medieval miniatures system published by Heritage USA in 1980, with rudimentary role-playing rules. It was designed by Arnold Hendrick and issued as a boxed set holding three 48 page books, a 32 page book, a 16 page pamphlet and a reference sheet. The rules cover mass or single combat, whether in individual battles or in large political, economic and military campaigns, and include magic spells and guidelines for use alongside other role-playing games. Aaron Allston guardedly recommended it in The Space Gamer but not for straight fantasy role-players, while Lawrence Schick felt it was designed mainly to sell Heritage miniatures. Marco Arnaudo saw in it a strong role-playing feel built on world-building and customization.

Facts
Origin Year
1980 1
Playing Time
240 2
Designer
Arnold Hendrick 2
Publisher
(Web published) 2
Publisher
Heritage USA 2
Game Category
Adventure 2
Game Category
Fantasy 2
Game Category
Medieval 2
Game Category
Miniatures 2
Game Category
Political 2
Game Category
Wargame 2
Game Mechanic
Area Movement 2
Game Mechanic
Dice Rolling 2
Game Mechanic
Events 2
Game Mechanic
Line of Sight 2
Game Mechanic
Measurement Movement 2
Game Mechanic
Paper-and-Pencil 2
Game Mechanic
Role Playing 2
Game Mechanic
Scenario / Mission / Campaign Game 2
Game Mechanic
Simulation 2
Game Mechanic
Variable Set-up 2
Minimum Players
2 2
Maximum Players
16 2
Sport
Game Type (category)
Role-Playing Game 1
Sources
1. Knights and Magick (Wikipedia)
  • Lead, game type
    Knights and Magick is a role-playing game published by Heritage USA in 1980.
  • Lead, year of publication
    Knights and Magick is a role-playing game published by Heritage USA in 1980.
View the Source
2. Knights and Magick (BoardGameGeek)
  • Playing Time: 240
  • Designer: Arnold Hendrick
  • Publisher: (Web published)
  • Publisher: Heritage USA
  • Game Category: Adventure
  • Game Category: Fantasy
  • Game Category: Medieval
  • Game Category: Miniatures
  • Game Category: Political
  • Game Category: Wargame
  • Game Mechanic: Area Movement
  • Game Mechanic: Dice Rolling
  • Game Mechanic: Events
  • Game Mechanic: Line of Sight
  • Game Mechanic: Measurement Movement
  • Game Mechanic: Paper-and-Pencil
  • Game Mechanic: Role Playing
  • Game Mechanic: Scenario / Mission / Campaign Game
  • Game Mechanic: Simulation
  • Game Mechanic: Variable Set-up
  • Minimum Players: 2
  • Maximum Players: 16
View the Source

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