Kim's Game is a game or exercise played by Scouts, the military and other groups, in which a selection of objects must be memorised. It develops a person's capacity to observe and remember details. The name is derived from Rudyard Kipling's 1901 novel Kim, in which the protagonist plays the game during his training as a spy. Because it is described as both a game and an exercise, it serves as a training activity as much as an entertainment, which fits its use by Scouts and the military.
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