The GIPF Project is a series of nine abstract strategy board games designed by Belgian games designer Kris Burm, beginning with the release of the flagship game GIPF in 1996. Each title in the series is a two-player game of placement and capture played on a hexagonal board, sharing a common family resemblance in materials and mechanics while each introducing its own distinct rule twist, such as building towers of pieces or reserving pieces off the board for later play. The project was conceived as a connected set rather than a single game, with GIPF itself designed to link mechanically to the other titles in tournament play, and the series became a well-regarded reference point within the modern abstract-strategy hobby-game community for its emphasis on elegant, deterministic rules with no random elements.
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1. GIPF Project (Wikipedia)
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The GIPF Project is a series of nine abstract strategy games by designer Kris Burm.
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