Fireball Island is a board game first published by Milton Bradley in 1986, marketed with the tagline 'the dimensional adventure game of pitfalls and perils.' It is set on a three-dimensional, molded plastic island map representing an unexploited tropical island that is home to the ancient idol Vul-Kar. Players move their pieces along winding paths across the raised, sculpted terrain, avoiding rolling marble fireballs that can knock competitors off course, in a race to reach Vul-Kar, steal its jewel and carry it back to an escape boat before their rivals do. The game's concept and distinctive three-dimensional board were originally developed by artist and toy designers Bruce Lund and Chuck Kennedy, and its combination of a sculpted play surface with a competitive dash-and-hazard structure made it a distinctive entry among 1980s adventure board games.
Facts
Playing Time Band Playing Time Skill or Luck Age Suitability Game Category Game Category Game Category Game Mechanic Game Mechanic Game Mechanic Minimum Players Maximum Players Classification
Player CountSmall Group (3-6 Players) 1 Sport
Game Type (category) Connections
Sources
1. Fireball Island (Wikipedia)
lead paragraph
Fireball Island is a board game first published by Milton Bradley in 1986.
Infobox: playing_time
45'
Infobox: random_chance
High
Infobox: ages
7
- Infobox players parameter: 2-4
View the Source2. Fireball Island (BoardGameGeek)
- Playing Time: 45
- Designer: Bruce Lund
- Designer: Chuck Kennedy
- Publisher: MB Giochi
- Publisher: MB Jeux
- Publisher: MB Juegos
- Publisher: MB Spellen
- Publisher: MB Spiele
- Publisher: Milton Bradley
- Game Category: Action / Dexterity
- Game Category: Adventure
- Game Category: Children's Game
- Game Mechanic: Hand Management
- Game Mechanic: Race
- Game Mechanic: Roll / Spin and Move
- Minimum Players: 2
- Maximum Players: 4
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