Don't Give Up the Ship is a set of rules for conducting Napoleonic era naval wargames, subtitled Rules for the Great Age of Sail. It was published by Guidon Games in 1972 and republished by TSR, Inc. in 1975. The game was developed as a collaboration between Dave Arneson, Gary Gygax and Mike Carr, and it was the first collaboration between Arneson and Gygax, who later co-authored Dungeons and Dragons. Mike Carr edited the rules and researched the historical single ship actions that were included as game scenarios. The rules support from three to eighteen players and a full game can run about six hours, with illustrations by Don Lowry.
Facts
Sport
Game Type (category) Game Type (category) Game Type (category) Classification
Player CountLarge Group or Variable 1 In the Other Atlases
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Source Don't Give Up the Ship (game) (Wikipedia)
Sources
1. Don't Give Up the Ship (game) (Wikipedia)
Lead, game description
Don't Give Up the Ship is a set of rules for conducting Napoleonic era naval wargames
Lead, original publication
The game was published by Guidon Games in 1972
Infobox, players
Players: 3-18
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