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DMZ: The Battle for South Korea

Modern Conquest and War Games

DMZ: The Battle for South Korea is a two-player board wargame published by Simulations Publications Inc. in 1977 that imagines a North Korean attack on South Korea in the late 1970s. One player commands South Korean and American forces and the other North Korean and Chinese forces, on a small 17 by 22 inch hex map with 100 counters. Each turn represents twelve hours and runs through five phases, and units are placed upside down so that their strengths stay hidden until they first fight, a rule borrowed from Panzergruppe Guderian. Three hypothetical scenarios cover the battle for Seoul from May 1979, an American withdrawal and a counterstroke across the DMZ. It was the first design of Joseph Balkoski, appeared in the Modern Battles II collection, reached sixth place on SPI's bestseller list and was also sold as a folio game.

Facts
Sport
Game Type (category)
Board Game 1
Classification
Player Count
Two-Player 1
Origin Year
1977 1
Connections

Derived From

Source DMZ: The Battle for South Korea (Wikipedia)
Sources
1. DMZ: The Battle for South Korea (Wikipedia)
  • Lead, year
    DMZ: The Battle for South Korea is a board wargame published by Simulations Publications Inc. (SPI) in 1977
  • Description
    DMZ is a two-player game
  • Derived From: Panzergruppe Guderian (game), Description, gameplay
    The game borrows the "untried unit" rule from SPI's Panzergruppe Guderian wargame
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