Diceland is a tabletop combat game played with collectible sets of paper cutout octahedral dice, designed by James Ernest and Toivo Rovainen and published by Cheapass Games. The original set, Diceland: Deep White Sea, was released in 2002, followed by themed expansions covering Ogre, Space, Cyburg and Dragons settings through 2003 to 2005. Players roll their dice into a shared combat arena, then move and orient the standing dice like miniature pieces to attack opponents, with a die's rolled face determining its attack and defense values for that exchange. Two to five players can compete in a match that typically takes about twenty minutes to play after a two minute setup, and the game is intended for players aged ten and older. Diceland won the 2002 Origins Vanguard Award, which recognizes innovation in game design, for its unusual dice-as-miniatures combat system.
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Game Type (category) Game Type (category) Game Type (category) Classification
Player Count Player CountSmall Group (3-6 Players) 1 Game TypeCollectible dice tabletop game 1 Sources
1. Diceland (Wikipedia)
Lead paragraph, first sentence
Diceland is a tabletop game played with collectible sets of dice designed by Toivo Rovainen and James Ernest and released in 2002 by Cheapass Games.
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entity record, description lead (player-count)
Diceland is a tabletop combat game played with collectible sets of paper cutout octahedral dice, designed by James Ernest and Toivo Rovainen and published by Cheapass Games. The original set, Diceland: Deep White Sea, was released in 2002, followed by themed expansions covering Ogre, Space, Cyburg and Dragons settings through 2003 to 2005. Players roll their dice into a shared combat are
View the SourceWikidata: Diceland
Wikidata Q5272359, class allow-list match (w-wdresolver-0926)View the Source Reader Challenges (0)
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