Congo is a chess variant invented in 1982 by Demian Freeling when he was nearly eight years old, with encouragement from his father, the Dutch abstract games designer Christian Freeling. It is played on a seven by seven board with a river across the middle and a three by three castle at each end that houses each side's lion. Pieces borrow from chess and xiangqi but include animals with their own powers: the zebra moves like a knight, the elephant steps one or two squares and may jump, the giraffe leaps in straight lines, the monkey captures by jumping as in draughts, and the crocodile moves along the river. Any piece other than the crocodile that ends a move in the river must leave it or drown. The game is won at once by capturing the opposing lion, so stalemate does not exist. Congo became the second most popular chess variant at the Fanaat games club in Enschede.
Facts
Sport
Game Type (category) Classification
Player Count Connections
Derived From
Chess, Games Source Congo (chess variant) (Wikipedia)
In the Other Atlases
Found In
Also in Geography Atlas: where this subject is found.
Source Congo (chess variant) (Wikipedia)Lead [origin-region]Quote, Lead [origin-region]
His father, Dutch abstract games designer Christian Freeling
Sources
1. Congo (chess variant) (Wikipedia)
Lead
Congo is a chess variant invented by Demian Freeling in 1982
Board
The play is on the squares of a 7×7 gameboard.
Game rules
The game is won by capturing the opponent's lion.
Lead [origin-region]
His father, Dutch abstract games designer Christian Freeling
Derived From: Chess, Lead [derived-from]
Demian was already familiar with chess and xiangqi, and the result blends some features from both.
Derived From: Xiangqi, Lead [derived-from]
Demian was already familiar with chess and xiangqi, and the result blends some features from both.
View the SourceReader Challenges (0)
No disputes yet. Spotted an error or a better source? Open the first one.
Sign in to dispute this or suggest a correction.
View At A Past Year
Choose a year to see this entry's facts and connections as the atlas records them at that moment: what it held then, what it held instead, and what it had not yet adopted. Choose Present for the current record.