Sport and Games Atlas

How The Game Is Played
Sign In
Text size
100%
Theme
Game

Beirut chess

Alignment and Abstract Strategy Games

Beirut chess is a chess variant created by games designer Jim Winslow in 1992 that adds a single hidden element to the standard rules, board, and pieces of chess. Before play begins, each of the two players secretly marks one of their own pieces, other than the king, as a bomb carrier known only to that player. On any turn, instead of making a normal move, a player may declare Boom and detonate their bomb, which destroys the carrier itself along with every piece of either color adjacent to it at that moment. This introduces a second way to win alongside conventional checkmate: a player who manages to blow up the opposing king wins outright, regardless of the position of the other pieces on the board. Because captured pieces are never revealed to show whether they were the bomb carrier, both players must play under genuine uncertainty about where the danger is hidden until someone actually calls Boom, giving otherwise familiar chess openings and middlegames an added layer of psychological bluffing.

Facts
Origin Year
1992 1
Game Type
Chess variant 1
Sport
Game Type (category)
Strategy Game 1
Sources
1. Beirut chess (Wikipedia)
  • Lead paragraph
    Beirut chess is a chess variant invented by Jim Winslow in 1992.
  • Lead sentence
    Beirut chess is a chess variant invented by Jim Winslow in 1992.
View the Source

Take a Related Quiz

Comments (0)
No comments yet. Be the first to share a thought.
Reader Challenges (0)
No disputes yet. Spotted an error or a better source? Open the first one.

View At A Past Year

Choose a year to see this entry's facts and connections as the atlas records them at that moment: what it held then, what it held instead, and what it had not yet adopted. Choose Present for the current record.