Apocalypse World is a post-apocalyptic indie tabletop role-playing game designed by D. Vincent Baker and Meguey Baker and published in 2010. It gives the players only an implied setting, which they build together while creating their characters, so that a settlement, its rulers and the shared history of the characters emerge from play rather than from a prepared map. One player takes the role of the Master of Ceremonies, who is expected to prepare nothing in advance, and three to five other players each choose a playbook such as the Hardholder, the Gunlugger, the Driver or the Savvyhead. Play is resolved by rolling two six-sided dice and adding a stat, with a ten or more a success and seven to nine a partial success or hard choice. The game introduced the Powered by the Apocalypse engine, which other designers have reused in dozens of games, and it won the 2010 Indie RPG Award and the 2011 Golden Geek RPG of the Year.
Facts
Skill or Luck Age Suitability Minimum Players Maximum Players Classification
Player CountSmall Group (3-6 Players) 1 Sport
Game Type (category) Connections
Ancestor Of
Source Bluebeard's Bride (Wikipedia)
Source Apocalypse World (Wikipedia)
Sources
1. Apocalypse World (Wikipedia)
Lead
Apocalypse World is a post-apocalyptic indie role-playing game by D. Vincent Baker and Meguey Baker
Gameplay, Materials, minimum
Three to five players
Gameplay, Materials, maximum
Three to five players
Lead, publication
published in 2010 with only an implied setting
Gameplay, Game mechanics
It features dice-rolling checks for challenging situations of 2d6 plus a relevant stat.
Reception
explicitly called out as not for children by SFSignal
Ancestor Of: Masks: A New Generation, Lead, engine
It was the game for which the Powered by the Apocalypse engine was developed.
View the SourceBluebeard's Bride (Wikipedia)
Ancestor Of: Bluebeard's Bride, DescriptionQuote, Ancestor Of: Bluebeard's Bride, Description
The game uses a variation of the Powered by the Apocalypse game system first developed for Apocalypse World
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