Dixie, subtitled The Second War Between the States, is an alternate-history board wargame released in 1976 by Simulations Publications Inc and designed by Redmond A. Simonsen. It imagines a scenario in which the Confederacy won independence during the American Civil War, and then fought a second war against the North during the 1930s. The game is a two-player brigade and division level wargame, using brigade-scale military units in tactical combat across the imagined conflict. It is noted in wargame design history for introducing Administration Points, a resource-management mechanic that regulated the actions a player could take on a given turn; this system went on to influence the design of later wargames that needed to model logistics and command capacity rather than combat strength alone.
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1. Dixie (board wargame) (Wikipedia)
Introduction
Dixie, subtitled "The Second War Between the States", is a board wargame designed by Redmond A. Simonsen and published by Simulations Publications, Inc. (SPI) in 1976 that simulates an alternate world where the Union lost the first American Civil War, and there is a second war between the North and the South in the early part of the 20th century.
Gameplay section
The game itself is a two-player brigade/division-level wargame.
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