Home›Articles›How trade and calamity cards drive CivilizationArticleHow trade and calamity cards drive CivilizationArticlesConnectionsSourcesComments (0)Reader Challenges (0)ConnectionsArticle OnCivilization (1980 board game), Games Well-attested SourcesCivilization (1980 board game) (Wikipedia)GameplayQuote, GameplayThe quirk is that along with trade cards come eight calamity cards such as volcano eruptions, famine and civil war, which destroy population and cities.View the SourceSport and Games Atlas Long-Form Articles, First EditionSport and Games AtlasComments (0)No comments yet. Be the first to share a thought.Sign in to join the discussion.Reader Challenges (0)No disputes yet. Spotted an error or a better source? Open the first one.Sign in to dispute this or suggest a correction.