The Great Galactic Conflict, often shortened to GGC, was a turn-based massively multiplayer online game available in Australia around 1985. Players reached it through Viatel, the text-based dial-up service from Telecom Australia. Each player entered moves during a one-week period, and once a week the game engine processed them and computed the result that became the basis for the next week's moves. A whole game took ten weeks, and negotiation between players formed a large part of play. Ian Davies wrote it for Microtex 666 between 1983 and 1984, and it was built to support 1,000 players but peaked at around 600.
Facts
Sport
Game Type (category) Game TypeTurn-based massively multiplayer online game 1 In the Other Atlases
- Also in Geography Atlas: Australia, found in there.
Sources
1. Great Galactic Conflict (Wikipedia)
Lead section, first sentenceQuote, Lead section, first sentence
was a turn based Massively multiplayer online game (MMOG) which was available in Australia around 1985.
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