Game

Australian Rails

Modern Hobby Strategy Games

Australian Rails is a board game published by Mayfair Games in 1994, part of the company's family of railway-building games in which players act as rail magnates. Each player draws track directly onto a plastic-coated map of the Australian continent with crayons, linking Perth and three of the cities of Brisbane, Sydney, Melbourne and Adelaide, and the first to gather 250 million dollars in earnings wins. Terrain shapes the plan: crossing mountains and rivers costs more, desert mileposts are cheap but a sandstorm can wipe them from the map, and dry lakes and riverbeds may flood in the rainy season and raise building costs. Players draw cards that offer delivery runs of goods such as diamonds or Aboriginal artifacts, and longer deliveries pay more, so play moves from claiming efficient routes early to weighing reinvestment against saving for victory. At the 1995 Origins Awards it won Best Modern-Day Boardgame of 1994.

Facts
Origin Year
1994 1
Playing Time
240 2
Designer
Larry Roznai 2
Designer
Loren Roznai 2
Publisher
Mayfair Games 2
Game Category
Economic 2
Game Category
Trains 2
Game Category
Transportation 2
Game Mechanic
Crayon Rail System 2
Game Mechanic
Hexagon Grid 2
Game Mechanic
Network and Route Building 2
Game Mechanic
Pick-up and Deliver 2
Minimum Players
2 2
Maximum Players
6 2
Sport
Game Type (category)
Board Game 1
Sources
1. Australian Rails (Wikipedia)
Lead, game type
Quote, Lead, game type
Australian Rails is a 1994 board game published by Mayfair Games.
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2. Australian Rails (BoardGameGeek)
  • Playing Time: 240
  • Designer: Larry Roznai
  • Designer: Loren Roznai
  • Publisher: Mayfair Games
  • Game Category: Economic
  • Game Category: Trains
  • Game Category: Transportation
  • Game Mechanic: Crayon Rail System
  • Game Mechanic: Hexagon Grid
  • Game Mechanic: Network and Route Building
  • Game Mechanic: Pick-up and Deliver
  • Minimum Players: 2
  • Maximum Players: 6
View the Source

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