Game

Conquest of Pangea

Modern Hobby Strategy Games

Conquest of Pangea is a board game by Phil Orbanes Sr., published in 2006, in which players take part in a contest of dominance and survival on the ancient super-continent of Pangea. As the world breaks apart, each player must navigate the changing landscape, migrating and battling to ensure the survival of their species. The game is built on action points and area movement, mechanics that the listing says give enough depth to keep experienced gamers engaged while the rules stay easy to learn. The base game is described as suited to two to four players, with a session lasting around ninety minutes.

Facts
Origin Year
2006 1
Playing Time
90 2
Designer
Phil Orbanes Sr. 2
Publisher
Immortal Eyes Games 2
Publisher
Winning Moves Games (USA) 2
Game Category
Prehistoric 2
Game Mechanic
Action Points 2
Game Mechanic
Area Movement 2
Minimum Players
2 2
Maximum Players
4 2
Classification
Player Count
Small Group (3-6 Players) 1
Sport
Game Type (category)
Board Game 1
Sources
1. Conquest of Pangea (source article)
  • Description
    Designed by Phil Orbanes Sr. and published in 2006
  • Description [player-count]
    2 - 4 Players
  • Description [game-type-category]
    A board game by Phil Orbanes Sr.
View the Source
2. Conquest of Pangea (BoardGameGeek)
  • Playing Time: 90
  • Designer: Phil Orbanes Sr.
  • Publisher: Immortal Eyes Games
  • Publisher: Winning Moves Games (USA)
  • Game Category: Prehistoric
  • Game Mechanic: Action Points
  • Game Mechanic: Area Movement
  • Minimum Players: 2
  • Maximum Players: 4
View the Source

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