Key Largo is a German-style board game designed by Paul Randles with Mike Selinker and Bruno Faidutti, first published by Tilsit Editions in 2005 and later reissued by Paizo Publishing in 2008. The game is set in 1899 in Key Largo, Florida, where rival treasure-hunting companies race to recover gold and artifacts from shipwrecks before the hurricane season arrives. Players hire divers, buy equipment and search wrecks over a ten day game sequence, using a simultaneous action system that lets each player choose locations for their ships to visit twice per day. It functions as a thematic sequel to Randles's earlier game Pirate's Cove, though produced by different publishers.
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Game Type (category) Sources
1. Key Largo (board game) (Wikipedia)
- Infobox date field: 2008
- Infobox genre/type field: "Board game"
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