MarraCash is an auction and bargaining board game for three or four players, designed by Stefan Dorra and published by Kosmos in 1996. The players are merchants in the winding alleys of an oriental bazaar who bid for shops. Coloured groups of tourists then move through the town, and each tourist enters a shop of its own colour, bringing money to the owner. On a turn a player holds auctions, moves tourists, or does one of each, and a player also earns from steering tourists into any shop, including a rival's, so players often help each other and negotiate. A game takes about an hour and suits players from about twelve years old.
Facts
Playing Time Skill or Luck Age Suitability Game Category Game Mechanic Game Mechanic Minimum Players Maximum Players Sport
Game Type (category) Sources
1. MarraCash (Stefan Dorra)
Description
Ein Brettspiel für 3-4 Mitspieler ab etwa 12 Jahre.
Description, age
ab etwa 12 Jahre
View the Source2. MarraCash (BoardGameGeek)
- Origin Year: 1996
- Playing Time: 60
- Designer: Stefan Dorra
- Publisher: KOSMOS
- Game Category: Economic
- Game Mechanic: Auction / Bidding
- Game Mechanic: Resource Queue
- Minimum Players: 3
- Maximum Players: 4
View the Source3. Bumbling Through Dungeons: Marracash Board Game Review
Bumbling Through DungeonsReview textQuote, Review text
extremely demanding of players, both tactically and interpersonally
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