Terra Mystica is a Euro-style board game for two to five players designed by Helge Ostertag and Jens Drogemuller. It was first published by Feuerland Spiele in Germany in 2012, and then in English and French by Z-Man Games and Filosofia Edition in 2013. Feuerland Spiele released a second German edition in 2013. As a Euro-style game it is a tabletop strategy design of the modern hobby period, with its publication history spread across German, English and French editions within its first two years.
Facts
Playing Time Skill or Luck Age Suitability Publisherテンデイズゲームズ (TendaysGames) 2 Game Category Game Category Game Category Game Category Game Mechanic Game Mechanic Game Mechanic Game Mechanic Game MechanicIncrease Value of Unchosen Resources 2 Game MechanicNetwork and Route Building 2 Game MechanicTech Trees / Tech Tracks 2 Game Mechanic Game Mechanic Game Mechanic Game MechanicVictory Points as a Resource 2 Minimum Players Maximum Players Classification
Player CountSmall Group (3-6 Players) 1 Sport
Game Type (category) Connections
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Source Terra Mystica (Wikipedia)Lead sectionQuote, Lead section
The game was first published by Feuerland Spiele in Germany in 2012
Sources
1. Terra Mystica (Wikipedia)
Lead paragraph
Terra Mystica is a Euro-style board game for two to five players
Lead paragraph [origin-year]
first published by Feuerland Spiele in Germany in 2012
Infobox: ages
12 years and up
Infobox: random_chance
Very low
View the Source2. Terra Mystica (BoardGameGeek)
- Playing Time: 150
- Designer: Helge Ostertag
- Designer: Jens Drögemüller
- Publisher: Bard Centrum Gier
- Publisher: Capstone Games
- Publisher: Cranio Creations
- Publisher: Devir
- Publisher: Feuerland Spiele
- Publisher: Filosofia Éditions
- Publisher: FunBox Jogos
- Publisher: Gémklub
- Publisher: HomoLudicus
- Publisher: Mandala Jogos
- Publisher: MINDOK
- Publisher: Swan Panasia Co., Ltd.
- Publisher: White Goblin Games
- Publisher: Z-Man Games
- Publisher: Zvezda
- Publisher: テンデイズゲームズ (TendaysGames)
- Game Category: Civilization
- Game Category: Economic
- Game Category: Fantasy
- Game Category: Territory Building
- Game Mechanic: Chaining
- Game Mechanic: End Game Bonuses
- Game Mechanic: Hexagon Grid
- Game Mechanic: Income
- Game Mechanic: Increase Value of Unchosen Resources
- Game Mechanic: Network and Route Building
- Game Mechanic: Tech Trees / Tech Tracks
- Game Mechanic: Turn Order: Pass Order
- Game Mechanic: Variable Player Powers
- Game Mechanic: Variable Set-up
- Game Mechanic: Victory Points as a Resource
- Minimum Players: 2
- Maximum Players: 5
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