Silo 14 is a 1983 board game released by Jersey Devil and Centurion Games built around a Cold War doomsday premise, in which a squad of commandos must stop a rogue general from single-handedly triggering the Third World War. The game can be played solo, with one participant working through the scenario alone, or with multiple players sharing the commando roles as a cooperative or competitive group, giving it flexibility not shared by strictly two-player wargames of the same period. Its premise reflects the nuclear-anxiety board game niche of the early 1980s, converting Cold War fears of an unauthorized launch into a scenario-driven tabletop challenge.
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1. Silo 14 (Wikipedia)
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Silo 14 is a 1983 board game published by Jersey Devil/Centurion Games.
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Silo 14 is a 1983 board game published by Jersey Devil/Centurion Games.
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