Diplomacy is a strategy board game for up to seven players set in pre-First World War Europe, in which players negotiate alliances and betrayals to move armies and fleets across a map of the great powers, with every player's moves resolved simultaneously and no element of chance involved anywhere in the rules. It was designed by Allan B. Calhamer and first published in the United States in 1959. The game is particularly noted for making negotiation, rather than dice or cards, the central mechanic of play, and it has a long-running organized postal, online and convention tournament tradition.
Facts
Originating Region Sport
Game Type (category) Game Type (category) Classification
Player CountLarge Group or Variable 1 In the Other Atlases
Found In
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Source Diplomacy (game), WikipediaLead paragraph of the cited Wikipedia articleQuote, Lead paragraph of the cited Wikipedia article
Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959.
Sources
1. Diplomacy (game), Wikipedia
Lead section
released commercially in the United States in 1959
Lead section, release
released commercially in the United States in 1959
Infobox, Genre field
Strategy game, Board game, Wargame
Introduction
Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) and the absence of dice and other game elements that produce random effects. Set in Europe in the years leading to the First World War, Diplomacy is designed to be played by seven players, but can be played with as few as two, each controlling the armed forces of a major European power (or, with fewer players, multiple powers).
View the SourceWikidata: Diplomacy
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