Get Out is a Monopoly-style board game dated 1998 by its Board Game Matcher listing and designed by James Ernest. Instead of one track around the board it has three concentric ones. The squares on the outer board are jobs, the squares on the middle board are apartments, and the centre is a ring that players are trying to reach. A player may take as many jobs as he or she likes, but each one slows movement and makes it harder to get to Payday. Money matters little, because the real point is to spend four months in the centre ring, not necessarily in a row. The game suits two to eight players, takes about two hours and is rated light in complexity.
Facts
Classification
Player Count Player CountSmall Group (3-6 Players) 1 Player CountLarge Group or Variable 1 Sport
Game Type (category) Sources
1. Get Out (Board Game Matcher)
Details, Year
Year 1998
Details, Players
Players 2-8 Players
Summary line
Get Out is a board game for
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