Go-Stop is a Korean card game for two to four players, most commonly three, played with a Hanafuda-style forty-eight card deck and belonging to the fishing family of matching games, in which players capture cards from a shared layout by pairing a hand card with a card of the same month. Players score points by collecting card combinations, and once a scoring threshold is reached may call Go to keep playing for a multiplied stake or Stop to end the hand and collect the current score; each further Go doubles, triples and quadruples the eventual payout, which gives the game its name and its reputation for escalating stakes. Go-Stop rose to popularity in South Korea from the 1960s onward and remains one of the country's most widely played card games, appearing in households, at festive gatherings and, in simplified form, in numerous video game adaptations.
Facts
Sport
Game Type (category) Classification
Player CountSmall Group (3-6 Players) 1 In the Other Atlases
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Source Go-Stop (Wikipedia)Lead, first sentence [origin-region]Quote, Lead, first sentence [origin-region]
is a Korean fishing card game played with a Hwatu
Sources
1. Go-Stop (Wikipedia)
Introduction
Go-Stop (Korean: 고스톱; RR: Goseutop), also called Godori (고도리, after the winning move in the game) is a Korean fishing card game played with a Hwatu (화투) deck.
Lead, first sentence [origin-region]
is a Korean fishing card game played with a Hwatu
- Infobox 'players' field: 2-4, usually 3
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