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Divine Right (game)

Board Game

Divine Right is a fantasy board wargame in which two to six players lead rival kingdoms, each built from a mix of human, orcish, elven and other fantastical peoples, competing for control of a shared continent through military conquest, diplomacy and magic. Designed by brothers Glenn A. Rahman and Kenneth Rahman, it was first published in 1979 by TSR, Inc., predating that company's better known Dungeons and Dragons line by several years as one of the earliest mass market fantasy wargames. Each player commands a nation with its own units, leaders and special abilities, moving armies across a hex based map, besieging strongholds and casting spells to tip battles in their favor. The game went through a second TSR printing in 1980 before falling out of print for two decades; a 25th Anniversary Edition followed in 2002 from The Right Stuf International, and Worthington Publishing later kept the title alive with further reprints, including a 2024 edition. Its scale and open ended alliances between players have made it a touchstone for fans of vintage multiplayer wargaming.

Facts
Classification
Player Count
Two-Player 1
Player Count
Small Group (3-6 Players) 1
Player Count
Large Group or Variable 1
Sport
Game Type (category)
Board Game 1
Origin Year
1979 1
Sources
1. Divine Right board game (Wikipedia)
  • lead paragraph, game-type-category
    Divine Right is a fantasy board wargame designed by brothers Glenn A. Rahman and Kenneth Rahman.
  • Infobox: date
    1979 1st edition, 1980 2nd edition, 2002 25th Anniversary edition, 2024
  • Lead or gameplay section
    This two- to six-player game incorporates combat, castle sieges, and diplomacy in a fantasy setting.
  • Lead paragraph
    This two- to six-player game incorporates combat, castle sieges, and diplomacy in a fantasy setting.
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