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Capture go

Space and Territory Games

Capture go is a simplified variant of the board game Go, created as an introductory tool for teaching the rules and concepts of Go to new players. It is also known as the capture game, first capture go and Atari go, and was first introduced by Yasuda Yasutoshi, an eighth dan professional Go player known for his work teaching the game to children and adults. Capture go follows the ordinary rules of Go, including placing stones on the intersections of a grid and surrounding opposing stones to remove them from the board, but replaces Go's territory based scoring with a simplified win condition: a player wins immediately upon capturing an agreed number of opposing stones, often as few as one. Beginners typically start with single stone capture games and progress to two or three stone versions as their understanding of the game develops, before moving on to full length Go on larger boards.

Facts
Sport
Game Type (category)
Strategy Game 1
Classification
Player Count
Two-Player 1
Sources
1. Capture go (Wikipedia)
  • Lead paragraph, game type
    Capture go is a simplified variation of the Go board game established primarily as an introduction to the rules and concepts of Go.
  • Lead paragraph, victory condition
    a victory is achieved by simply capturing one or more stones, the number of stones required for victory being agreed prior to the start of the game
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