CulverLand was a temporary artwork and functioning game in Culver City, California, created by John Derevlany, funded by an arts grant from the City of Culver City and installed as part of the 2010 Indiecade, the International Festival of Independent Games. Pedestrians were the playing pieces, and players moved forward on the game board according to the colors of passing cars. The board colors of black, white, gray or silver, blue, red and green were based on the six most popular car colors in North America. It was a large-scale minimalist work inspired by Piet Mondrian and, more importantly, by Milton Bradley, the maker of the game Candyland, and it was meant to celebrate the play grid common in games while finding a fun use for traffic. The board was 90 feet long and 18 feet wide, each square measured 6 feet by 6 feet, and it lay on the sidewalk near the Culver Hotel. It was scheduled for removal on 1 November 2010.
Facts
Game Typetemporary public artwork and game 1 Sport
Game Type (category) In the Other Atlases
Sources
1. CulverLand (Wikipedia)
Lead paragraph, opening sentenceQuote, Lead paragraph, opening sentence
CulverLand was a temporary artwork and functioning game in Culver City, California, United States, created by John Derevlany.
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