Game

Clobber

Alignment and Abstract Strategy Games

Clobber is an abstract strategy board game invented in 2001 by combinatorial game theorists Michael H. Albert, J. P. Grossman and Richard Nowakowski. Two players compete on a checkered board where pieces of each player's color are placed on alternating squares at the start of play; a legal move captures an adjacent enemy piece by jumping onto its square in a straight line, and a player unable to move loses. Games typically run about fifteen minutes and the rules are simple enough to be recommended for players aged eight and up, while the underlying mathematics has attracted serious academic study from combinatorial game theorists including Elwyn Berlekamp and Erik Demaine. Since 2005 Clobber has been included as one of the events at the Computer Olympiad, where computer programs compete against each other, cementing its status as a modern addition to the abstract strategy game canon.

Facts
Origin Year
2001 1
Playing Time
15 2
Designer
J. P. Grossman 2
Designer
Michael Albert 2
Designer
Richard Nowakowski 2
Publisher
(Public Domain) 2
Game Category
Abstract Strategy 2
Game Mechanic
Point to Point Movement 2
Minimum Players
2 2
Maximum Players
2 2
Classification
Player Count
Two-Player 1
Sport
Game Type (category)
Strategy Game 1
Sources
1. Clobber (Wikipedia)
  • Lead section
    Clobber is an abstract strategy game invented in 2001
  • Article body
    is best played with two players and takes an average of 15 minutes to play
View the Source
2. Clobber (BoardGameGeek)
  • Playing Time: 15
  • Designer: J. P. Grossman
  • Designer: Michael Albert
  • Designer: Richard Nowakowski
  • Publisher: (Public Domain)
  • Game Category: Abstract Strategy
  • Game Mechanic: Point to Point Movement
  • Minimum Players: 2
  • Maximum Players: 2
View the Source

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