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Teeko

Alignment and Abstract Strategy Games

Teeko is an abstract strategy game invented by professional gambler and games expert John Scarne in 1937 and rereleased in refined form in 1952 and again during the 1960s; Scarne said its name borrows letters from four existing games, tic-tac-toe, chess, checkers, and bingo. Two players, one with four black markers and one with four red, place their pieces in turn onto a five-by-five grid, with Black moving first and unable to occupy the center square; once all eight markers are on the board, play continues by sliding a piece to an adjacent empty space in any direction. A player wins by arranging all four of their own markers into a straight line or into a two-by-two square, and the standard game recognizes forty-four distinct winning configurations, giving it the alternate name Teeko 44 Positions.

Facts
Sport
Game Type (category)
Strategy Game 1
Classification
Player Count
Two-Player 1
Origin Year
1937 1
Connections

Long-Form Articles

Sources
1. Teeko (Wikipedia)
  • Lead paragraph, invention-year clause
    Teeko is an abstract strategy game invented by John Scarne in 1937
  • Lead paragraph, opening clause
    Teeko is an abstract strategy game invented by John Scarne in 1937
  • Board and pieces section, markers sentence
    eight markers (four black, four red)
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