Hex is a two-player abstract strategy connection game played on a rhombus-shaped board of hexagonal cells, in which each player tries to form an unbroken chain of their own colored pieces connecting their two opposite sides of the board while blocking the opponent from doing the same. The game cannot end in a draw, since one player connecting their sides necessarily blocks the other. It was independently invented by the Danish mathematician and poet Piet Hein in 1942 and separately by the American mathematician John Nash around 1948, and it has since become a well-studied example in combinatorial game theory.
Facts
Originating Region Game TypeTwo-player abstract strategy connection game 1 Classification
Player Count Sport
Game Type (category) In the Other Atlases
- Also in Geography Atlas: Europe, found in there.
Sources
1. Hex (board game), Wikipedia
Section: History, invention by Piet Hein
The game was invented by the Danish mathematician Piet Hein, who introduced it in 1942 at the Niels Bohr Institute.
Section: History, Niels Bohr Institute introduction
introduced it in 1942 at the Niels Bohr Institute
Lead paragraph, first sentence
Hex (also called Nash) is a two-player abstract strategy board game in which players attempt to connect opposite sides of a rhombus-shaped board made of hexagonal cells.
Section: History, rediscovery by John Nash
The game was rediscovered in 1948 or 1949 by the mathematician John Nash at Princeton University.
Game type section, determined game
Since the game can never end in a draw, Hex is also a determined game.
Lead section, invention and popularization
Hex was invented by mathematician and poet Piet Hein in 1942 and later rediscovered and popularized by John Nash.
Lead section, no draws sentence
Draws are impossible in Hex due to the topology of the game board.
Rules section, board size
Hex is played on a rhombic grid of hexagons, typically of size 11×11, although other sizes are also possible.
Nash's claim section
Nash insisted that he discovered the game independently of Hein, but there is some doubt about this, as it is known that there were Danish people, including Aage Bohr, who played Hex at Princeton in the 1940s, so that Nash may have subconsciously picked up the idea.
Published games section, first publication as Polygon
The game was first published by Hein under the name Polygon in the Danish newspaper Politiken on 26 December 1942.
Published games section, Parker Brothers edition
In 1952, Parker Brothers marketed a version of the game under the name "Hex", and the name stuck.
Rules section, winning condition
Each player's goal is to form a connected path of their own stones linking their two board edges.
Research timeline section, first-player strategy
It was also known to Hein that the first player has a theoretical winning strategy.
entity record, description lead (player-count)
Hex is a two-player abstract strategy connection game played on a rhombus-shaped board of hexagonal cells, in which each player tries to form an unbroken chain of their own colored pieces connecting their two opposite sides of the board while blocking the opponent from doing the same. The game cannot end in a draw, since one player connecting their sides necessarily blocks the other. It
View the SourceWikidata: Hex
Wikidata Q844874, class allow-list match (w-wdresolver-0926)View the Source Reader Challenges (0)
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